Snapshot: Project management, user research, ideation, product styling, transportation, prototyping, Colors Materials and Finishes (CMF), market research, concept development, product visualization, rendering, sketching, manufacturing, and sustainability.
Software + tools: SolidWorks, Fusion 360, Rhino, Substance, KeyShot, Blender, Photoshop, Illustrator, SketchUp, and Gravity Sketch. Hands-on experience in metal shop environments, wood shop environments, model making studios, and 3D printing and rapid prototyping labs. Entry softgoods experience with CLO and Marvelous Designer.
Snapshot: Wireframing, A/B testing, ideation, storytelling, and feature development. Creation of click-through models, prototypes, visual mockups, and live web apps. Also versed in DSLR still photography as well as gaining skills in motion graphics.
Software + tools: InVision, Sketch, Photoshop, Illustrator, InDesign, Lightroom, FullStory, Luminar, as well as a basic understanding of Premiere and After Effects.
Snapshot: Primarily versed in front end development. Managed projects with front end and back end developers. Enthusiastically working towards being a full-stack developer. Worked with Arduino to make hardware prototypes on Human-Computer Interaction (HCI) projects.
Software + tools: Visual Studio Code by Microsoft, Atom, Magento, WordPress, Coda, and some experience with Anaconda. Tools include GitHub, CodePen, FullStory, MailChimp, Intercom, Marketo, Segment, Import.io, and SalesForce.
I have a deep passion for music. I’ve used these skills in the audio world to support all aspects of my work. I’ve hacked modular eurorack systems to develop auditory prototypes, artistic works, and live performances. I also work with analog and digital synthesizers, sound generation tools and music production software.
Software + tools: Ableton Live, Rekordbox, Serato, and XO.